Petroglyph Games
Petroglyph is a video game publisher and video game developer based in Las Vegas, Nevada, United States. The company was formed by the last group of ex- Westwood Studios employees who resigned when Westwood Pacific was shut down by Electronic Arts in 2003, effectively assimilating Westwood Studios into the EA Pacific studios in Los Angeles to form EA Los Angeles.[1]
Petroglyph is primarily known for their experience in RTS game development as the company's founding members worked on Command & Conquer, Earth & Beyond and Dune II.
Games developed
History
- Petroglyph was formed on April 1, 2003.
- On June 25, 2004, the company moved into their own building.
- On November 16, 2004, Petroglyph announced a project which they were working on, a new Star Wars real-time strategy (RTS) game called Star Wars: Empire at War, which was released on February 16, 2006.
- On September 12, 2005, it was announced that they would be working on an original military/sci-fi RTS franchise with Sega.
- On January 27, 2007, Petroglyph announced their second game, Universe at War: Earth Assault. Universe at War was released on December 10, 2007.
- On April 15, 2008, Petroglyph announced that they would be working in partnership with True Games Interactive on a Free-to-Play micro-transaction based online game for the PC.
- On December 4, 2008, True Games Interactive/Petroglyph revealed their new game is called Mytheon, to be released in 2010.
- On April 27, 2009, it was announced that Petroglyph would be working on a massively multiplayer online real-time strategy game (MMORTS) with Trion World Network.
- On December 11, 2009, Petroglyph launched their redesigned website,[2] which was designed by Anthem Design Group.[3]
- On March 29, 2010, Petroglyph announced Guardians of Graxia PC & Board Games.[4]
- On April 26, 2010, Trion/Petroglyph revealed that their MMORTS is called End of Nations.[5][6]
- On June 17, 2010, Trion/Petroglyph for their End of Nations MMORTS won multiple E3 2010 Awards for Best Booth, Best MMO, Best RTS, and others.[7]
- On August 2, 2010, Petroglyph announced availability of all their 2010 produced board game products.[8]
- On October 20, 2010, Petroglyph announced availability of Guardians of Graxia for the PC, direct on STEAM, GamersGate and Impulse.[9]
- On February 22, 2011, Petroglyph announced their free to play Dota genre game title, Rise of Immortals.[10]
Alamo Game Engine
Alamo Game Engine is a game engine developed by Petroglyph, used to create Star Wars: Empire at War and Star Wars: Empire at War: Forces of Corruption. A modified version of the Alamo Game Engine was used for Petroglyph's third title, Universe at War: Earth Assault. The Alamo Game Engine features 3D gameplay and a real time strategic view of a map on which the game takes place.
References
External links